Release Date: December 1, 2009
Genre: Action/Adventure
Rating: T for Teen
Platform: XBox 360
Publisher: Ubisoft
Developer: Ubisoft
Website: http://avatargame.us.ubi.com/
Product Link: http://www.amazon.com/Avatar-
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The movie Avatar is one of my favorite films in recent memory, which is why I steeled myself for total disappointment when preparing to play the video game tie-in, given the bad reputation such games have. After slogging my way through, however, I have to say that James Cameron’s Avatar: The Game, while far from perfect, is a decent title for those willing to give it a chance.
The game puts you in control of Able Ryder, a marine who has been sent to Pandora, the moon that the movie takes place on. Ryder is initially sent to Pandora as a new addition to the Avatar Program. Shortly after his arrival, however, Ryder is sent to hunt down a mole leaking information to the indigenous Na’vi aliens on Pandora, and must choose between helping the Na’vi in their struggle or aiding the RDA corporation in exploiting the moon and fighting against the Na’vi.
Depending on which faction you decide to side with, you’ll end up playing through the game in somewhat different ways. The two factions seem remarkably well-balanced, with each having their own strengths and weaknesses. The humans, for example, have higher-technology weapons and generally have a lot more fun toys to play with, including the very cool AMP suits. The Na’vi, on the other hand, depend more on close combat, but also have traits and abilities that allow them to hold their own against the gun-toting humans. Pandora’s biosphere even reacts differently depending on the faction you join – for example, as a Na’vi, you can gather plant cell samples (which help you gain items that let you recover from fatal wounds) pretty much anywhere, but as a human those same plants will try to kill you as aggressively as the animals will. I think the designers did a very good job on this front, making the two sides balanced without making them play virtually the same.
Control-wise, Avatar: The Game is a fairly standard action title, though it lacks some features that would have been welcome. The most notable of these absences is a zoom feature like the ones in Gears of War or Star Wars: Battlefront II, which would have been welcome given the wide-open areas that some combat takes place in. Vehicle driving (or in the case of the Na’vi, animal riding) controls are pretty simple, with tutorial screens providing all you need to know.
One aspect of the game is an experience point system that grants you new weapons, armor and abilities as you progress. In general, it works nicely, but quite a few of the weapons you get later in the game are merely upgrades of weapons you already have, with the only differences being in damage, rate of fire and other details. They’re nice, but there was definitely room for a few other weapon choices, in my opinion.
Another complaint I have about Avatar: The Game comes in regards to the special abilities that you earn in the game, which is the only place that the differences between the factions falls flat. They’re extremely useful and important to getting through the game, regardless of which faction you play, but some of them do the exact same thing whether you’re a human or Na’vi, with the only difference being the names. Some more variety would have been nice in this area.
The game’s action is fairly good throughout. While it never reaches pulse-pounding levels, it’s enough fun to keep you going until you get to the end of the game. Playing online is even more fun, as the game has several options for online battle including capture-the-flag, objective missions and good old-fashioned deathmatching available. Also found in the single-player mode is a Conquest mini-game that plays something like the board game Risk, in which you move forces around Pandora and take and hold territories. The fact that territory conquests earn you in-game bonuses adds more incentive to play it too.
James Cameron’s Avatar: The Game is not a perfect title, nor does it live up to the greatness of its movie counterpart, but it’s a solid game that deserves a chance to prove itself to action gamers and fans of the movie.
Overall Rating: ***1/2 stars
Christopher Mastey-Muzikreviews.com Video Game Reviewer
February 2, 2010



